John Miller: Game dev

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people. 

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people. 

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people. 

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people. 

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people. 

Who am I?

My name is John Miller. I'm a second year Game Design and Development student at the Rochester Institute of Technology and an indie game developer. I've been doing games since I was 12 years old. 


I've worked on 3 major personal projects over the past few years: Gibraltar, Pitch and Remi's Flight. I'm a pretty laid back guy, so feel free to get in touch if you have any questions or a job!

Imagine cup 2016

remi's flight

Gibraltar: a lunch-time strategy game

gibraltar is a turn-based strategy game focused on controlling territory. straight forward mechanics and fast, fluid matches make it the perfect brain teaser for busy people.